// Copyright(c) 2019 - 2020, #Momo
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// 2. Redistributions in binary form must reproduce the above copyright notice,
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#pragma once

#include "Core/BoundingObjects/BoundingSphere.h"
#include "Utilities/Memory/Memory.h"
#include "Core/Components/Transform.h"

class btCollisionShape;

namespace MxEngine
{
    class ShapeBase
    {
    protected:
        btCollisionShape* collider = nullptr;

        void DestroyShape();

        template<typename T, typename... Args>
        T* CreateShape(Args&&... args)
        {
            this->collider = Alloc<T>(std::forward<Args>(args)...);
            return static_cast<T*>(this->collider);
        }
    public:
        void SetScale(const Vector3& scale);
        Vector3 GetScale() const;
        btCollisionShape* GetNativeHandle();
        AABB GetAABBTransformed(const Transform& transform) const;
        AABB GetAABB() const;
        BoundingSphere GetBoundingSphereTransformed(const Transform& transform) const;
        BoundingSphere GetBoundingSphere() const;
    };
}